Prototyping adaptive automotive UX: A design pedagogy approach
Published in ‘Extended Proceedings of the 7th International Conference on Automotive User’, 2015
Abstract
This paper outlines and evaluates experiential prototyping for emerging vehicle UX design within a pedagogical framework. Drawing from studio experience, we discuss the learnings, options and risks that in-vehicle UX designers face in prototyping realtime, adaptive user interfaces, and suggest methods and solutions for designers wishing to expand their creative practice.
Key Contributions
- Presents a novel pedagogical framework for UX
- Applies “design thinking through making”
- Outlines low-tech experiential prototyping methods
- Advocates for Minimum Viable Prototypes
- Identifies risks in UX prototyping
Citation
@inproceedings{hendrie2015prototyping, title={Prototyping adaptive automotive UX: A design pedagogy approach}, author={Hendrie, Maggie and Alvarez, Ignacio and Hooker, Ben}, booktitle={Extended Proceedings of the 7th International Conference on Automotive User Interfaces and Interactive Vehicular Applications—AutomotiveUI}, volume={15}, year={2015} }
Hendrie, Maggie and Alvarez, Ignacio and Hooker, Ben (2015). Prototyping adaptive automotive UX: A design pedagogy approach. Extended Proceedings of the 7th International Conference on Automotive User Interfaces and Interactive Vehicular Applications—AutomotiveUI.